Cute girls doing cute work. Very good. Very cute. Not high school.
Cute girls doing cute work. Very good. Very cute. Not high school.
Thicc dragon memes and loli dreams. Just your average wholesome family show.
NieR: Automata’s strongest qualities are its narrative and characters. What pushes Automata’s story to greater heights in which people will be talking about it for a long time is how Automata visually and mechanically through unique game play represents the story. While Platinum Games does a commendable job on the basic free world combat, it’s the hacking mini game that comes into play that escalates the story into another level. You play as an android and Automata knows it. How it tackles representing thoughts and concepts of the android mind is nothing but fascinating and uniquely fun. I will concede though, it does get repetitive at times.
Hacking aside, the characters of 2B, 9S, and A2 stories are wonderfully told. Never have I wanted to fight for a bunch of inappropriately dressed video game characters for a long time. Equally as good are the boss battles. The music and the ever-changing game play all come together for some memorizing and engaging boss battles. The side quests are a hit or a miss though in terms of being fun, but at least they contribute to the overall world building.
Wrapped around an amazing story and characters is the godly music of Automata raining straight down from the heavens themselves. Awe inspiring and euphoric at times, I can be driven to do anything with this OST playing in the background, it’s just that powerful. Not since Chrono Cross’s OST have I been infatuated with a video game soundtrack.
It’s just a huge disappointment Automata isn’t getting the full attention it deserves. Most reviewers obviously never completed the game to its ONLY ending, ending E. The other 25 endings are either gimmicks or not real endings, calling these “endings” is what hurts the game the most, it gives the false impression you’re done. It would have been best if the credits never rolled in all honesty for ending A where I’ve seen many players stop and called it for the game. As for the rest of us that’s completed Automata to its final closing, we know we have a masterpiece here, faults and all.
Mobile Suit Gundam Unicorn both OVA and the TV series don’t get high ratings and I don’t understand why. I have watched both and they are fantastic. I’m not the biggest UC timeline nut to be able to criticize the faults in the expansive overarching UC Gundam story, but I’ve seen my fair share of the important Gundam shows and Unicorn is right up there. Like, have you seen modern Gundam shows? Absolute garbage and here we have Unicorn with an actual meaningful story with a strong cast of characters. Well … strong asides from Riddhe, what a douche! And you know what? The Laplace’s Box reveal was good. I read a lot of people didn’t care for it, but I thought it was a pretty meaty unveiling.
Ain’t going to lie, I kept watching for the Satou-sensei episodes. Well worth it.
You are better off watching real tennis. Set your expectations to low because Eiichirou is a pure novice and his match results reflect that. No 90 degree tennis ball curves going on here, this is the complete opposite of Prince of Tennis. The realistic take on tennis is great and all and does a good job of introducing the sport, but I think at times Baby Steps forgets it’s suppose to be fun. It comes off more like a documentary of a real young tennis player learning and growing up in the sport at an accelerated rate and it’s boring. Just like Eiichirou’s matches, this is a struggle to watch because the pay offs are almost non existent. Is it so wrong for wanting him to win once in a while? Getting things done is not what’s happening in this anime in terms of winning, maybe in a few seasons Eiichrou will get somewhere meaningful.
Rise of the Tomb Raider just didn’t do it for me as the first game did. It’s very competent in what it does, especially in the visual department, but everything else felt much more the same. The story just didn’t hold up in any regard, forgettable and bland. I just didn’t care for anyone here, maybe Jacob but by only a bit. It doesn’t help the general game-play is rather boring and by the numbers. It’s the first game but slightly better and I did find 100% of the collectibles so it’s not like I didn’t try to engage in what the game is offering. Maybe I just got too tired of the environmental design halfway in and felt everything very compact despite what seemed as large map designs. I think the removal of the over the top and gruesome death animations from environmental hazards from the first game killed any semblance of surprise from the game because it doesn’t do anything new to praise it for.
While I didn’t find Kageyama the most interesting of characters, given his usual quiet demeanor, his goal of improving himself outside of his powers was something quite different and admirable. Otherwise, the surrounding cast was a hit. Reigen was a master salesman of pure bullshit, Dimple a great side kick of sorts character, and the Body Improvement Club members were the most genuine people in the show oddly enough. The great characters make an equally funny show, something that surprised me.
The visuals and character designs might through you off, especially coming from something as beautifully animated as One Punch Man, but the use of colors, animation styles, and imaginative battles will leave you impressed. Can’t forget the opening is a thing of beauty.
Another excellent season of Haikyu!! though I would be lying if I favored this game to the previous. Ushijima came off rather dull as the all raw-power spiker player without much personality. So naturally his presence in the anime was rather lackluster for me despite his dominating performance in the show. Rather, I found Tendou, though a reused character type, the most entertaining character of the opposing team as I quite liked his quirks and mannerisms.
As for Karasuno, it’s obvious Tsukishima was in the spotlight this season. Though not the flashiest of the team, his evolving performance is great to see.
As usual, the animation and general tension is spot on throughout the entire match. They have this down to a science now.
The second season of Food Wars starts off much of the same where we had left it. It’s not until the last three episodes where things change-up a bit for the better where Souma starts to develop into a stronger cook. The first half of continuous match ups were a bit too much in my opinion. With some battles more entertaining than others, the formula started to become too stale. That and I think this season should have been held back until more source material could be animated.