Rise of the Tomb Raider just didn’t do it for me as the first game did. It’s very competent in what it does, especially in the visual department, but everything else felt much more the same. The story just didn’t hold up in any regard, forgettable and bland. I just didn’t care for anyone here, maybe Jacob but by only a bit. It doesn’t help the general game-play is rather boring and by the numbers. It’s the first game but slightly better and I did find 100% of the collectibles so it’s not like I didn’t try to engage in what the game is offering. Maybe I just got too tired of the environmental design halfway in and felt everything very compact despite what seemed as large map designs. I think the removal of the over the top and gruesome death animations from environmental hazards from the first game killed any semblance of surprise from the game because it doesn’t do anything new to praise it for.